A new Club Penguin Field-Op Assignment has been released today. Field-Ops Missions are challenges that change every week and they have different tasks, locations and puzzle games. The assignment #70 is the latest one, it was released on February 24. To complete the field-ops use this complete cheats guide with descriptive pictures:
First you need to login on Club Penguin and after you entered the game, if a new Field-Ops is available, the red light from your EPF phone located in lower left, above your map, should blink. Now click on the phone.
Your phone will get bigger on your screen and you will get a message saying:
New Field-Op Available
Report for duty at the Command Room to receive your orders.
You will have to click on “GO THERE” or on the EPF logo at the bottom. You can start the Field-Ops without doing this part. You would have to walk to the EPF Command Center. You should be successfully teleported to the EPF Command Room. Just go to the yellow screen in the upper right part of the room.
Click on it and you will receive a message from G – Technology Specialist that gives you a hint about the location of the Field-Op. Let’s see what he says:
Rockhopper needs a crew to travel to remote islands. This is the perfect opportunity to increase EPF’s security network. Disguise yourself as a pirate, and sail to Shipwreck Island. Set up an EPF radio antenna in the new beacon.
Click “ACCEPT FIELD-OP” and you will be able to start the mission. This mission is not a regular one, because you have complete Rockhopper’s Quest in order to do the EPF mission. This is the cheats guide that will help your finish the quest: Rockhopper’s Quest 2012. (the guide will open on a new window, you can continue this mission when you’re done with the quest)
If you read the guide, you should be able to go the Shipwreck Island where you already set up the beacon. Now just move your penguin to the beacon. Like this:
The EPF phone will start to blink green this time and you will have to click it to start the game.
This time you will play “Location Found”. These are the instructions for this game:
Power up the chipset!
Guide your micro battery by remote control. Go from the recharger to the chips. Watch out for traps!
When you finish the game you will receive a message from G – Tech Lead. This is what he says:
Well done Agent! Your signal is coming in loud and clear. The EPF can now monitor activity on Shipwreck Island. There is still no sign of Herbert anywhere. We still have no clues where he is, or what he may be planning. Our investigation continues.
Click “OK” and the mission is done. You just earned another medal that you can use to get EPF equipment.