A new Club Penguin field op assignment has been released today. Field op missions are challenges that change every week and have different tasks, locations, and puzzle games. The field op assignment #88 is the latest one, it was released on June 28, 2012. To complete field-ops mission #88 use the complete guide below with descriptive pictures:
First log-on to Club Penguin. When you have arrived on the island, if the Field-Ops is available, the red light on your spy phone on the lower left, above the map, will blink. Click on it.
Click “go there” on the gold EPF icon on the bottom of your spy phone to teleport to the command center. Now waddle to the yellow screen located on the upper right of the room.
Click on it and you will receive a message from Gary. He will give you a hint of the location of field-ops 88. Here’s what he says:
As long as the Meteor is supplying Protobot with power, he is unstoppable. We must destroy the Meteor. Secure the Meteor from the Super Villains, then use your Spy Phone to install a power drainer on the Meteor.
Click “ACCEPT FIELD-OP” and use your map or phone to go to the Dock. Here waddle next to the meteor, like in this picture:
Your EPF spy phone will begin to blink green, click on it to start the field-op game.
This field-ops game is “Power up the chipset”. To start click “engage”. Here are the instructions to the game:
Power up the chipset! Guide your micro battery by remote control. Go from the recharger to the chips. Watch out for traps!
When you finish the game you will receive a message from Gary. Here is what he says:
Well done Agent! The power drain device is online, and the Meteor is becoming unstable. Until it’s finished, we must be vigilant. Help the police catch criminals, stop Super Villains, and protect the island!
Click “OK” and you have completed the latest field op on Club Penguin. You have just earned another medal that you can use to get EPF equipment. Well done agents!